The Oculus Research Scientist Rendering And Construction Internship is available to students pursuing a PhD in Computer Vision, Computer Graphics, Machine Learning, or related field. You must be authorized to work in the U.S., and have experience with neural rendering, implicit representations, deformation models, lightstage geometry reconstruction, or forward and inverse rendering of physically based shading models to be considered for this internship. Preference will be given to applicants who have two+ years of experience with 3D geometry reconstruction and representation, BRDF and light transport algorithms, or machine learning who have a proven track record of achieving results as demonstrated in accepted papers at top computer vision, computer graphics, or machine learning related conferences. As an intern, you will design and execute algorithms, prototype/build/analyze experimental systems, and collaborate with and support other researchers across various disciplines. This internship is located in Sausalito, CA. Average monthly compensation for a Meta Intern is $8,000.